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== Missions, Expansions & Content Zones == === What Works === * '''Nation Missions:''' San d'Oria, Bastok, and Windurst storylines are 100% complete. * '''Rise of the Zilart & Chains of Promathia:''' Fully playable from start to finish, including almost all dynamic battlefield (BCNM) encounters and cutscenes. * '''Treasures of Aht Urhgan:''' The mainline story is mostly functional. Standard Assault missions and the Imperial Army defense events are present. * '''Dynamis & Limbus:''' Traditional end-game content (including Dynamis - Tavnazia and standard Limbus chips) works excellently. === What Does Not Work / Partial === * '''Wings of the Goddess:''' The core storyline is highly fragmented. Many past-era zone NPCs are missing interactions, and specific Campaign battle logic is barebones or absent. * '''Seekers of Adoulin:''' The vast majority of Adoulin missions, Colonization/Lair Reives, and specialized Coalition assignments are unscripted or missing key cutscene steps. * '''Abyssea:''' Basic functionality (Traverser stones, entering zones) works, but complex epoch-time calculations, specific standard Cruor buffs, and full automated NM respawn triggers are incomplete. * '''Rhapsodies of Vana'Diel:''' The overarching final storyline is largely missing out-of-the-box in the stock LSB codebase and must be custom-scripted. * '''Niche Mini-Games:''' Dynamic systems like ''Garrison'', ''Pankration'', ''Chocobo Racing'', or ''Mog Garden'' activities are either non-functional or completely hollow. For more information, please refer to the LandSandBoat changelog. https://landsandboat.github.io/server/changelog.html
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